/* * main.h * * Created on: 31 août 2011 * Author: laurent */ #ifndef MAIN_H_ #define MAIN_H_ /* Define our booleans */ #define TRUE 1 #define FALSE 0 int grabmouse; void setVideoSize(int width, int height, int fullscreen); #include /* Functions for key */ void keyQuit(SDL_keysym *keysym); void keyToggleFullScreen(SDL_keysym *keysym); void keyMenu(SDL_keysym *keysym); void KeyScreenCapture(SDL_keysym *keysym); void keyDownPlayerForward(SDL_keysym *keysym); void keyUpPlayerForward(SDL_keysym *keysym); void keyDownPlayerBackward(SDL_keysym *keysym); void keyUpPlayerBackward(SDL_keysym *keysym); void keyDownPlayerLeft(SDL_keysym *keysym); void keyUpPlayerLeft(SDL_keysym *keysym); void keyDownPlayerRight(SDL_keysym *keysym); void keyUpPlayerRight(SDL_keysym *keysym); void keyPlayerJump(SDL_keysym *keysym); void keyReloadMapFrag(SDL_keysym *keysym); void keyInitGame(SDL_keysym *keysym); void keyDownShowLog(SDL_keysym *keysym); void keyUpShowLog(SDL_keysym *keysym); void keyInfoInt(SDL_keysym *keysym); #endif /* MAIN_H_ */